Augmented Reality
Below I document this process in which I created this AU short with a variety of applications and hardware.
Started with a character design using Procreate for iPad
Brought the concept art into Cinema 4D and created the 3d mesh
Opened the mesh in Procreate to make the texture
Apply the texture in Cinema 4d and export to Mixamo for animation
The animation is brought back in to Cinema 4d and paired with the mesh and then imported to Reality Converter where the textures are reapplied.
The animation is exported as a .usdz from Reality Converter to be viewed on an iPhone